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Civ 6 benchmark ai
Civ 6 benchmark ai











civ 6 benchmark ai
  1. Civ 6 benchmark ai 1080p#
  2. Civ 6 benchmark ai Pc#
  3. Civ 6 benchmark ai mac#
  4. Civ 6 benchmark ai windows#

Civ 6 benchmark ai Pc#

Luckily, the folks at The Verge recently ran OpenCL on a gaming PC with a GeForce RTX 3090, an older 10th Gen Intel Core i9 CPU and 64GB of RAM. Now since we don't usually run OpenCL tests during our review process, I don't have a library of OpenCL results to share with you from our reviews of other PCs. That's quite good, but again it fails to outperform Nvidia GPUs in similarly-priced systems.

Civ 6 benchmark ai mac#

When we ran our Mac Studio review unit through the Geekbench 5.4 OpenCL test (which benchmarks GPU performance by simulating common tasks like image processing), the Ultra earned an average score of 83,868. Apple M1 Ultra benchmark test resultsīefore we even get into the GPU performance tests it's clear that while the M1 Ultra excels at multi-core workflows, it doesn't trounce the competition across the board. All of the gaming PCs I just mentioned completed the same task faster, over 30 seconds faster in the case of the Origin Millennium.

civ 6 benchmark ai

Civ 6 benchmark ai 1080p#

The Ultra-powered Studio also proved slower to transcode video than the afore-mentioned gaming PCs, taking nearly 4 minutes to transcode a 4K video down to 1080p using Handbrake.

civ 6 benchmark ai

However, as you can see from the chart of results below, the M1 Ultra couldn't match its Intel-powered competition in terms of CPU single-core performance. Specifically, the M1 Ultra outperformed a recent Alienware Aurora R13 desktop we tested (w/ Intel Core i7-12700KF, GeForce RTX 3080, 32GB RAM), an Origin Millennium (2022) we just reviewed (Core i9-12900K CPU, RTX 3080 Ti GPU, 32GB RAM), and an even more 3090-equipped HP Omen 45L we tested recently (Core i9-12900K, GeForce RTX 3090, 64GB RAM) in the Geekbench 5.4 multi-core CPU benchmark.

Civ 6 benchmark ai windows#

We ran the M1 Ultra through the Geekbench 5.4 CPU benchmarking test multiple times and after averaging the results, we found that the M1 Ultra does indeed outperform top-of-the-line Windows gaming PCs when it comes to multi-core CPU performance. The M1 Ultra does indeed outperform top-of-the-line Windows gaming PCs when it comes to multi-core CPU performance. Since our M1 Ultra is the best you can buy (at a rough price of $6,199) it sports a 20-core CPU and a 64-core GPU, as well as 128GB of unified memory (RAM) and a 2TB SSD. Notably, we ran the Ultra through the Geekbench 5.4 CPU benchmarks to get a sense of how effectively it handles single-core and multi-core workflows. That latter claim may be true, but in terms of real-world performance it's clear the M1 Ultra can't match the best GPUs from Nvidia and AMD. As well as unlocking laws and policies that tune the way you govern your empire, the culture-fuelled civics tree also opens a separate range of units, districts and world wonders to those revealed by exploring the tech tree.This slide from Apple's March press event promises the M1 Ultra can deliver GPU performance comparable to Nvidia's GeForce RTX 3090 while drawing less power. Finally, the iconic Civ tech tree is now effectively doubled by the inclusion of a “civics” tree. The “worker” unit had been around since the first Civ – and always a source of tedium in the late-game – but is now gone, with roads built automatically as you direct traders between cities, and other improvements completed by “builders” who disappear after a finite number of uses. Also all-new is the way you’ll build a road network and deploy workers to cultivate the local landscape. You’ll have to take account of terrain and think hundreds of years ahead to the ways you want your cities to develop. Instead of building in the city centre (whether your barracks, market, library, temple, colosseum – the list is long), “districts” are now placed on the surrounding tiles. Most notably, the way cities are built and developed demands a layer of strategy previously absent.













Civ 6 benchmark ai